Coming soon. Seven drum plugins, now in public beta. Sales open after the beta. Get the launch email
VisioääniDrum plugins

Coming soon · Seven channel plugins · one per drum · measured in Tampere, Finland

More America on your drums.Nordic precision.

Texas thump on the kick, Florida snap on the snare and a hint of Nasa in the room. Seven drum channel plugins that turn raw multitracks into big, modern American rock and metal drums.

  • VST3 · AU
  • Windows 10/11
  • macOS 11+ · Apple silicon & Intel
  • Version 1.4.0
Visioääni Snare plugin window, version 1.4.0, default settings
Visioääni Snare · version 1.4.0 · the real plugin windowEvery control runs 0 to 10. No hertz, no decibels. Every default measured on real drums.
Kick

Texas cut

Texas-size cut from the muddy area. The mud leaves, the thump stays, and the level moves 0.04 dB across the whole range.

Snare

Florida shaper

The cardboard goes, the drum stays, and the level match keeps your volume where it was.

Every plugin

America slider

The last stage in every plugin, on a track shaped like the flag. Weight against crack in one move, reverb included.

61.50°N 23.76°E Tampere, Finland8 545 km · 5 310 mi to Austin, TX8 211 km · 5 102 mi to Miami, FL

Seven plugins. One per drum.

Each one is a complete channel for its drum: the EQ moves, the dynamics, the room and the generated parts that drum needs, in one window.

01Kick drum channel
Visioääni Kick plugin window

Visioääni Kick

Texas-size cut from the muddy area, a beater click built from your own kick, sub that hits and a room that leaves the low end dry.

Texas cut · real click Details
02Snare top channel
Visioääni Snare plugin window

Visioääni Snare

Florida removes the cardboard without dropping your level. Tune builds the body at the drum's own note, Crack and Air put the top on, and a chamber sits behind it.

Florida shaper · chamber Details
03Snare bottom channel
Visioääni Snare Bottom plugin window

Visioääni Snare Bottom

Already flipped, already cleaned under 500 Hz. Air and Sizzle bring the wires forward, Glue holds them there and a level-aware gate keeps the bleed out.

Wires forward · tube Details
04Tom channel
Visioääni Tom plugin window

Visioääni Tom

Pick Rack 1, Rack 2 or Floor and the tuning, the trough and the stick all move with it. Nevada takes out the mud above the note and leaves the note alone.

Rack · Rack · Floor Details
05Hi-hat and cymbal close mic channel
Visioääni Hihat + Cymbal plugin window

Visioääni Hihat + Cymbal

Shimmer without the shards. Nevada pulls down the narrow resonances that make a cheaper cymbal shrill, and Satellite lets the other mics remove the hi-hat.

Nevada · Satellite Details
06Overhead channel
Visioääni Overhead plugin window

Visioääni Overhead

The whole kit as one picture with the cymbals tamed. A west-to-east EQ map, Kansas compression in the middle and a Duck that hears the snare and kick.

Coast to coast Details
07Drum bus
Visioääni Drum Bus plugin window

Visioääni Drum Bus

Glue that leaves the sub alone. Floor at 30 Hz, Soft, Hard or Brit squash, Tame for the 4 kHz pile-up, Loud for level without the squash, and Mono Low.

No-pump glue · Loud Details

The plugins work together

They find each other inside your DAW. No sidechain cables and no setup.

Satellite

Hi-hat bleed, cancelled

Hihat + Cymbal sends. Snare, Snare Bottom, Kick and Tom receive and take the hi-hat out of their own mic. The drum itself is never touched.

Needs a close hi-hat mic. Listen lets you hear exactly what is removed.

Sync

Drums in phase, automatically

The snare is the reference. Kick, bottom snare, toms, overheads and cymbals measure their delay against it and fall into line, polarity included where it is needed.

The latency never changes and the result is saved with the project.

Level match

Cuts that do not cost volume

Every cut, compressor and transient move is level-matched while it runs, so you judge tone instead of loudness.

The front panel holds only what the drum needs. DEEP opens the rest.

Measured, not guessed

Default settings, no adjustment, on real tracks.

Plugin · what was measuredRawDefaults
Snare · cardboard 250–600 Hz (worst of four snares)60.8 %8.0 %
Snare · crack 1.5–4 kHz (same track)1.7 %38.1 %
Snare Bottom · wires 4–8 kHz25.3 %61.9 %
Hihat + Cymbal · worst resonance above the curve (real crash)13.4 dB8.1 dB
Drum Bus · 4 kHz pile-up (recent American records: −17 … −18)−12.1 dB−14.7 dB
Overheads in phase with the snare · summed transient peak−4.4 dBFS−2.1 dBFS

Every build passes the same 21-test run before it ships: silence in gives silence out, every control at its extremes without a glitch, the ceiling holds on 60 random settings, the same result at any buffer size, stable from 44.1 to 192 kHz, and Mix at 0 % is your untouched track.

Guides from the measurements

How the problems these plugins solve actually behave, with the numbers.

Be first to hear it.

One email when the plugins go on sale, with the launch price and gain-matched before-and-after examples. Nothing else, and you can leave the list at any time.